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AI Insights · Timothy · January 2022

Top 5 Basketball Games in Romania Q4 2021: Unified Platform Performance

Explore the performance trends of the top 5 basketball games in Romania during Q4 2021, based on data from Sensor Tower.

Top 5 Basketball Games in Romania Q4 2021: Unified Platform Performance

During the fourth quarter of 2021, the top 5 basketball games in Romania displayed varied performance trends on a unified platform, combining both iOS and Android data. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.

Basketball Arena - Sports Game by MASOMO LIMITED saw a steady increase in weekly downloads, peaking at around 2.4K in early December and maintaining high numbers throughout the month. Weekly revenue fluctuated, with a notable peak of approximately $230 in late November. Active users grew significantly, reaching around 6.5K by mid-December.

NBA 2K Mobile Basketball Game from 2K experienced a substantial increase in weekly downloads, peaking at 1.1K in mid-December. Revenue trends showed significant spikes, notably reaching around $350 in both mid and late December. Active users also increased steadily, reaching approximately 1.4K by the end of the quarter.

NBA LIVE Mobile Basketball by Electronic Arts demonstrated consistent performance with weekly downloads peaking at around 1.3K in early November. Revenue saw an upward trend, peaking at $223 in early December. The game maintained a high level of active users, staying around 10.5K towards the end of December.

Basketball Stars™: Multiplayer from Miniclip.com showed impressive growth in weekly downloads, peaking at approximately 2.8K in the last week of December. Revenue remained relatively stable, with a peak of around $174 in late October. Active users saw a significant rise, reaching around 7K by the end of December.

NBA SuperCard Basketball Game by 2K had modest performance metrics. Weekly downloads peaked at 73 in early October, while revenue saw a slight increase, peaking at $60 in both early October and mid-December. Active users remained stable, maintaining around 150 towards the end of the quarter.

For a more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022